BLOOM

Immersive environment by Linda Dement & Laura Splan with the Cardiovascular Regeneration Group UTS, 2024

Interactive 3D environment by Michael Bullo

UTS Data Arena, 2 December 2024

Spoken description of visuals

Text description of audio

We begin down in the dark depths with a continual low indistinct underwater like sound composition. As we move closer to the root system and microscopy image we hear blowflies. If we turn and move around in other areas of the lower depths we might hear dull klanging, bat squabbling that bleeds into machine whirr or something between breathing and the release of steam.

As we rise upwards the continual sound changes to one with a regular hiss and low musical drawl of a bioprinter, with an undercurrent of slow chorus. If we move around we can come across sounds of clunking glitching laboratory equipment, a scanner stopping and starting, water going down a drain, clicking and hissing.

Rising further up, to the level of the glowing protein molecules in their wavering membranes, the sound becomes ethereal and almost sci fi. If we move close enough to a protein molecule it will break into pieces and its own brief synthesised sound plays.